CADENZA

[ CADENZA ]

36 keys. A tap dance for the typing elite.
v1.0.0 Colemak-DH 13 layers Tap Dance HRM Code & CLI Tiling WM 43/48 TD · 16/16 Macros Vial / QMK · Corne Choc 36 · RP2040 ★ View on GitHub
Cadenza (n.): a brilliant, technically demanding solo passage — calling for precision timing and controlled technique.

Cadenza v1.0.0 — Design Decisions and Layer Documentation

Contents

  1. Why Cadenza over QWERTY?
  2. Why Cadenza over Miryoku?
  3. Design Principles
  4. Key Design Decisions
  5. Layer Access Map
  6. Layer Reference (L0–L12)
  7. Tap Dance Reference
  8. Macro Reference
  9. Firmware Notes
GitHub Repository & Latest Release
Source, firmware files, and issue tracker at github.com/one7two99/cadenza. The latest .vil file is always attached to the latest release.
This page is a standalone HTML file — it can be saved locally for offline reference (File → Save Page As in your browser, or download from the docs/ folder in the repository).

Why Cadenza over QWERTY?

Problem with QWERTYCadenza solution
High same-finger bigrams (ed, ce…)Colemak-DH distributes load evenly across all fingers
Common letters on weak fingersAll 5 most-frequent English letters (E T A O I) on home row
Lateral stretch for B, Y, HColemak-DH eliminates lateral index movement
Ctrl/Shift require leaving home rowHold A=⌘ · S=⌃ · T=⇧ · R=⌥ — no finger leaves home
Number row forces arm travelDedicated L5 on thumb hold — zero arm movement
Symbol keys scattered far from homeAll symbols via L4 from home position, frequency-ranked
Wide keyboard forces arms apartCorne Choc split form aligns with natural shoulder width
No WM integrationL11 (WS 1–4) and L12 (WS 1–10) dedicated tiling WM layers
German umlauts require OS workaroundsL10 International with bilateral access and direct RALT keycodes

Colemak reduces finger travel by 50–70% compared to QWERTY for typical English text. Combined with a 36-key split layout, total finger and wrist movement drops dramatically.

Why Cadenza over standard Miryoku?

FeatureMiryokuCadenza v1.0.0
HRM implementationMT() — global tipping termTap Dance — per-key tipping terms (200/250 ms)
Symbol layer designShifted symbols at numpad positionsFrequency+Strength ranking — most-used symbol on strongest finger
Bracket accessScattered across layersL8: tap=open, hold=close, both halves, symmetric
Code & CLI layerNot standardL9: shell operators, path navigation TD, expansion macros
German / InternationalNo supportL10: bilateral access, ß/€ via RALT, " dead key on both T and N
Tiling WM integrationNoneL11 (WS 1–4 reflex) + L12 (WS 1–10 full map, numpad memory)
Layer access keysThumb-onlyPriority-ranked: Frequency × Ergonomic quality
Access key symmetryLeft-biasedL7/L8/L9/L10/L11 reachable from either hand
Inner column ruleG/M used for layer contentG/M never used for layer content (lateral stretch rule)
RGB & MediaFixed thumb accessHold W/Y (ring top) — all 6 thumbs free while on layer

Design Principles

  1. Home position first — every frequent key reachable without wrist movement
  2. No inner column for layer content — G/M only carry letters + App/Menu, never layer content (lateral stretch)
  3. Vertical movement only — layer access keys use straight up or down finger movement, never lateral
  4. Strongest finger = highest priority — Index > Middle > Ring > Pinky within every row
  5. Frequency × Ergonomic quality = access key rank — the most-used layer earns the best key position
  6. Bilateral layer access — high-frequency layers accessible from both hands where possible
  7. NEIO = ←↓↑→ everywhere — one directional convention, consistent across Navigation, WM focus and WM window layers
  8. Tap = primary, Hold = secondary — consistent tap dance model throughout
  9. Macros earn their slot — only sequences not expressible as a single keycode qualify

Key Design Decisions

Symbols Layer — Frequency + Strength (new in v1.0.0)

The Miryoku numpad-position grid for symbols has no ergonomic basis on a split layout. Cadenza v1.0.0 replaces it with a deliberate ranking: symbols are sorted by daily usage frequency in German IT writing contexts (code, config, e-mail, documentation), then assigned to fingers in strength order. = (most frequent) goes to T (strongest left index). & (least frequent of the eight) goes to O (weakest right pinky).

L1 RGB & Media — W/Y instead of Esc New in v1.0.0

The previous Esc-based access blocked the entire left thumb cluster while the layer was held. W and Y (ring finger, top row) leave all six thumb keys free — which is essential since both thumb clusters are used for Mode/Toggle/RGB and Mute/Play/Stop. The top-row position is an acceptable trade-off for the functional necessity.

L4 Access — Bsp (not Ent) for Symbols

The right thumb cluster sits in a slight arc on the Corne Choc. Bsp (middle position) requires no lateral thumb movement — it is a direct vertical press. Ent (inner position) requires a slight inward reach. Since Symbols is the second most-used layer (after Navigation), it earns the easier key.

L10 International — Promoted to D/H, bilateral content New in v1.0.0

Previously L10 used X/. (ring fingers) for access and had content only on the right side. In v1.0.0, D/H (index fingers) were promoted for access — the strongest symmetric bottom-row pair. Left side now has full content (−, €, ß, " dead key), accessible when the right index holds H. The " dead key for umlauts appears on both T (left) and N (right) via TD33, so umlaut input is possible regardless of which hand holds the layer.

L11 / L12 — Two WM layers instead of one New in v1.0.0

L11 provides reflex access to WS 1–4 — the four workspaces used in most daily workflows. L12 provides the full WS 1–10 map using the numpad muscle memory from L5 Numbers. The L key (right index, top row) was chosen for L12 because it leaves the left hand entirely free for workspace number selection. Both layers share identical right-side content (focus, window movement, kill/float/fullscreen) for consistent muscle memory.

Firmware — RP2040 upgrade, 48 TD slots

v1.0.0 requires a custom Vial-QMK firmware build with TAP_DANCE_ENTRIES 48 (up from the default 32). The Corne Choc Pro RP2040 flash procedure: double-tap reset → RPI-RP2 drive appears → copy .uf2 file → done. No special tools required. After flashing, Vial connects as before and all programmed keys are preserved in EEPROM.

Layer Access Map

Access key priority is determined by usage frequency × ergonomic quality. For a German-primary IT consultant: International > Symbols > Numbers > Code/CLI > Clipboard > Tiling WM > Brackets > RGB/Media > Mouse > F-keys.

LayerNameAccess key(s)TypeNotes
L0BaseAlways activeColemak-DH + Tap Dance HRM
L1 redesignedRGB & MediaHold W · Hold YRing top · MO(1)Leaves all thumbs free on layer
L2NavigationHold SpaceL-thumb middle · LT2Best left-thumb key
L3MouseHold TabL-thumb outer · LT3
L4 redesignedSymbolsHold BspR-thumb middle · LT4No lateral movement
L5NumbersHold EntR-thumb inner · LT5
L6Function KeysHold DelR-thumb outer · LT6
L7ClipboardHold Z · Hold /Pinkies · MO(7)Symmetric — one-hand mouse use
L8 key movedBracketsHold C · Hold ,Middle fingers down · MO(8)Was D/H, promoted to L10
L9 redesignedCode & CLIHold X · Hold .Ring fingers down · MO(9)Shell operators, path nav TD
L10 redesignedInternationalHold D · Hold HIndex fingers down · MO(10)Promoted — bilateral content
L11 newTiling WM — QuickHold F · Hold UMiddle fingers up · MO(11)WS 1–4 reflex access
L12 newTiling WM — FullHold LR-index top · MO(12)WS 1–10 · numpad memory · left hand free

Layer Reference

L0 Base Layer (Colemak-DH) Tap Dance HRM · W/Y hold → L1 · F/U hold → L11 · L hold → L12

Colemak-DH base with Home Row Mods via Tap Dance. Tipping terms tuned per finger: ring/pinky (A, R, I, O) 250 ms · index/middle (T, S, N, E) 200 ms.

Top row layer access (new in v1.0.0): W/Y → L1 RGB&Media · F/U → L11 Tiling WM · L → L12 Full WS Map. These use Tap Dance: tap = letter, hold = layer.

Bottom row layer access: Z// → L7 (Clipboard) · X/. → L9 (Code & CLI) · C/, → L8 (Brackets) · D/H → L10 (International). Middle finger down one row (C/,) was chosen over index finger lateral stretch to G/M — vertical movement is shorter, more natural, and keeps the hand anchored.

Esc is a plain key (no layer hold) — the thumb cluster is fully free for layer use on L1.

Q
W→L1
F→L11
P
B
AMeta
RAlt
SCtrl
TShift
GApp
Z→L7
X→L9
C→L8
D→L10
V
Esc
Spc→L2
Tab→L3
J
L→L12
U→L11
Y→L1
'
MApp
NShift
ECtrl
IAltGr
OMeta
K
H→L10
,→L8
.→L9
/→L7
Ent→L5
Bsp→L4
Del→L6
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L1 RGB & Media Hold W (left ring top) or Hold Y (right ring top)

Redesigned in v1.0.0. Activated by holding W (left ring, top row) or Y (right ring, top row). The key advantage over the previous Esc-based access: all six thumb keys remain available while the layer is held, which is essential since both thumb clusters carry layer functions here.

Left half — RGB control: Home row A→T: Spd+/Sat+/Hue+/Val+. Bottom row Z→D: Spd−/Sat−/Hue−/Val−. Left thumbs: Mode− / RGB Toggle / Mode+.

Right half — Media control: Home row N→O: Prev/Vol−/Vol+/Next. Bottom row: Bri−/Bri+ (screen brightness). Right thumbs: Mute / Play / Stop.

Spd+
Sat+
Hue+
Val+
Spd−
Sat−
Hue−
Val−
Mode−
RGBtog
Mode+
Prev
Vol−
Vol+
Next
Bri−
Bri+
Mute
Play
Stop
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L2 Navigation Hold Space (left thumb middle)

Arrow keys on NEIO (right home row) — the consistent directional pattern used across all Cadenza navigation layers. Clipboard operations on the top right row (Undo/Cut/Copy/Paste/Redo). Modifiers on the left half for use in combination with navigation.

NEIO = ←↓↑→ is the spatial convention throughout Cadenza: once learned, it transfers automatically to L11/L12 (focus switching and window movement).

ScrLk
Meta
Alt
Ctrl
Caps
App
AltGr
Ins
Redo
Paste
Copy
Cut
Undo
N
E
I
O
Home
PgDn
PgUp
End
Ent
Bsp
Del
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L3 Mouse Hold Tab (left thumb outer)

Mouse movement on right home row (NEIO = ←↓↑→, same directional convention as navigation). Scroll wheel on right bottom row. Modifiers on left for shift-click, ctrl-click etc. Clipboard on right top row.

Meta
Alt
Ctrl
Shift
App
AltGr
Redo
Paste
Copy
Cut
Undo
M←
M↓
M↑
M→
W←scrl
W↓scrl
W↑scrl
W→scrl
Btn2
Btn1
Btn3
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L4 Symbols Hold Bsp (right thumb middle — no lateral movement)

Completely redesigned in v1.0.0 using a Frequency + Strength principle: symbols are ranked by daily usage frequency (in German IT prose + code), then assigned to fingers in strength order.

Home row: T (index, strongest) = = rank 1 · S (middle) = ! rank 3 · R (ring) = _ rank 2 · A (pinky) = # rank 4. Right home: N=$ E=@ I=% O=&. Secondary symbols on bottom row.

Tab thumb = (KC_MINUS): deliberate exception — the hyphen is very frequent in German compound words and has no direct L0 key on a 36-key layout. Placing it on the Symbols thumb avoids a second layer change mid-word.

Access key decision: Hold Bsp (right thumb middle) — this position requires no lateral thumb movement, making it ergonomically superior to Ent or Del. Since Symbols is the second-most-used layer, it earns the best right-thumb position.

#rank 4
_rank 2
!rank 3
=rank 1
~
+
:
Tab
$rank 5
@rank 6
%rank 7
&rank 8
*
^
;
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L5 Numbers Hold Ent (right thumb inner)

Numpad layout on left hand. This spatial arrangement is deliberately reused by L12 Tiling WM Full Map for workspace numbers — the same finger positions for 1–9 and 0 mean workspace navigation requires no new muscle memory.

[
7
8
9
]
;
4
5
6
=
`
1
2
3
\
.
0
+kp
kp
*kp
( )
Shift
Ctrl
Alt
Meta
=
,
.
/
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L6 Function Keys Hold Del (right thumb outer)

F1–F12 on left hand in numpad arrangement (same shape as L5 Numbers). F12/11/10 on top/home/bottom for the outer positions, F7–F9 / F4–F6 / F1–F3 for the inner columns. PrtSc/ScrLk/Pause on the rightmost column.

F12
F7
F8
F9
PrtSc
F11
F4
F5
F6
ScrLk
F10
F1
F2
F3
Pause
Meta
Spc
Tab
Shift
Ctrl
Alt
Meta
AltGr
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L7 Clipboard Hold Z or Hold / (pinkies — symmetric)

Fully symmetric: activated by holding Z (left pinky) or / (right pinky). This symmetry is deliberate — clipboard operations frequently happen one-handed while the other hand is on the mouse. Holding / with the right pinky frees the entire left hand for Undo/Cut/Copy/Paste.

Undo
Cut
Copy
Paste
Redo
Meta
Alt
Ctrl
Shift
App
Undo
Cut
Copy
Paste
Redo
Btn3
Btn1
Btn2
Redo
Paste
Copy
Cut
Undo
App
Shift
Ctrl
Alt
Meta
Redo
Paste
Copy
Cut
Undo
Btn2
Btn1
Btn3
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L8 Bracket Pairs Hold C or Hold , (middle fingers down — symmetric)

Tap = opening bracket · Hold = closing bracket. All four bracket types on the four strongest home-row fingers. Both halves have identical content, so brackets are reachable regardless of which hand holds the layer key.

Access key upgrade (v1.0.0): Previously on D/H (index fingers). Promoted D/H to the higher-priority L10 International layer. Brackets moved to C/, (middle fingers down) — middle finger straight down one row is still excellent ergonomics.

{|}TD8
<|>TD7
[|]TD6
(|)TD5
(|)TD5
[|]TD6
<|>TD7
{|}TD8
\
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L9 Code & CLI Hold X or Hold . (ring fingers down — symmetric)

Dedicated shell and code operator layer. Left home row carries shell operators in a deliberately chosen order (not frequency order): A=|| · R=2>&1 · S=&& · T= | .

Path navigation key (right home N, TD3): The central innovation of L9. Tap=/ · Hold=~/ · Double=../. Three related filesystem tokens on one key — an entire path can be typed without releasing the layer.

Right home: TD11=$()/${} (cursor placed inside automatically) · TD31=!=/== · TD32==>/->. Bottom H=$? (last exit code).

||M11
2>&1M7
&&M10
| M5
/→~/ →../
$()|${}TD11
!=|==TD31
=>|->TD32
$?M0
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L10 International Hold D or Hold H (index fingers — both sides have content)

Completely redesigned in v1.0.0 — both halves now have content, and the layer is accessible from both index fingers (D or H).

Left side (hold H → left hand free): A= hyphen · R= (RALT+5) · S=ß (RALT+S) · T=TD33 (" dead key on tap, " literal on hold).

Right side (hold D → right hand free): N=TD33 (same as T — " dead key accessible from either hand) · E=TD4 (` tap, ``` double) · I=| · O=\ · H='.

Key insight: The " dead key (for ä, ö, ü) sits on both T (left) and N (right) via TD33 — the most important German character input is reachable regardless of which hand holds the layer. ß and € use direct RALT keycodes rather than macros, saving two macro slots.

A
R · AltGr+5
ßS · AltGr+S
"T · TD33
"N · TD33
`|```E · TD4
|I
\O
'H
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L11 Tiling WM — Quick (WS 1–4) Hold F or Hold U (middle fingers up — top row)

New in v1.0.0. Quick access to workspaces 1–4 for i3/Sway (or any $mod+N WM). Designed for reflex speed on the four most-used workspaces.

Finger strength ordering: T (strongest index) = WS1 · A (weakest pinky) = WS4. The most-used workspace earns the best finger, consistent with the Frequency+Strength principle applied to symbols.

Home row right: Focus switching (⊞+←↓↑→) using the NEIO directional convention. Bottom row right: Move window within workspace (⊞⇧+←↓↑→). Thumbs (both sides, symmetric): Kill / Float toggle / Fullscreen — WM actions are available regardless of which hand holds the layer key.

WS4A · ⊞+4
WS3R · ⊞+3
WS2S · ⊞+2
WS1T · ⊞+1
→WS4Z · ⊞⇧+4
→WS3X · ⊞⇧+3
→WS2C · ⊞⇧+2
→WS1D · ⊞⇧+1
Kill⊞⇧+Q
Float⊞+Spc
Full⊞+F
⊞+←N · focus
⊞+↓E · focus
⊞+↑I · focus
⊞+→O · focus
⊞⇧+←N · win
⊞⇧+↓E · win
⊞⇧+↑I · win
⊞⇧+→O · win
Kill⊞⇧+Q
Float⊞+Spc
Full⊞+F
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window
L12 Tiling WM — Full Map (WS 1–10) Hold L (right index top — left hand free for numpad)

New in v1.0.0. Full workspace map for WS 1–10. Access via Hold L (right index, top row) — this frees the entire left hand for workspace selection.

Numpad muscle memory: The workspace positions exactly mirror L5 Numbers — WS1=X, WS2=C, WS3=D (bottom) · WS4=R, WS5=S, WS6=T (home) · WS7=W, WS8=F, WS9=P (top) · WS10=Spc (the 0 thumb position). No new spatial memory required.

Tap/Hold via Tap Dance (TD34–TD43): Tap = go to workspace (⊞+N) · Hold = move window to workspace (⊞⇧+N). Right side and thumbs are identical to L11 for consistent muscle memory across both WM layers.

TD budget: 10 new TDs (TD34–43) for WS1–10. Total after v1.0.0: 43/48 used · 5 slots free (TD15, TD44–47).

WS7W · TD40
WS8F · TD41
WS9P · TD42
WS4R · TD37
WS5S · TD38
WS6T · TD39
WS1X · TD34
WS2C · TD35
WS3D · TD36
Kill⊞⇧+Q
WS10Spc · TD43
Full⊞+F
⊞+←N · focus
⊞+↓E · focus
⊞+↑I · focus
⊞+→O · focus
⊞⇧+←N · win
⊞⇧+↓E · win
⊞⇧+↑I · win
⊞⇧+→O · win
Kill⊞⇧+Q
Float⊞+Spc
Full⊞+F
Alpha
HRM · Modifier
Layer key
Navigation
Symbol
Number
F-key
Media · RGB
Macro · Shell
Bracket
Code · CLI
International
WM Workspace
WM Window

Tap Dance Reference

43 of 48 slots used. Free: TD(15), TD(44)–TD(47). Tipping terms: 200 ms for index/middle fingers · 250 ms for ring/pinky fingers.

#TapHoldDoubleTerm (ms)Notes
TD(0)zMO(L7)200Z + Clipboard layer (left pinky)
TD(1)/MO(L7)200/ + Clipboard layer (right pinky)
TD(2)xMO(L9)200X + Code & CLI layer (left ring)
TD(3)/~/ (M1)../ (M6)200Path navigation — L9 right home N (index)
TD(4)` (KC_GRAVE)` literal (M2)``` (M3)200Backtick / code fence — L10 right home E. KC_GRAVE on tap allows grave-accent combining; M2 on hold gives literal backtick
TD(5)())200Paren pair — L8
TD(6)[]]200Square bracket pair — L8
TD(7)<>>200Angle bracket pair — L8
TD(8){}}200Curly brace pair — L8
TD(9)cMO(L8)200C + Brackets layer (left middle)
TD(10),MO(L8)200, + Brackets layer (right middle)
TD(11)$() + ← (M8)${} + ← (M9)200Shell expansion — L9 right home E. Cursor placed inside automatically
TD(12).MO(L9)200. + Code & CLI layer (right ring)
TD(13)fMO(L11)200F + Tiling WM Quick layer (left middle top)
TD(14)uMO(L11)200U + Tiling WM Quick layer (right middle top)
TD(15)Free slot
TD(16)hMO(L10)200H + International layer (right index)
TD(17)dMO(L10)200D + International layer (left index)
TD(18)gApp/Menu200G / App-Menu — inner column, only non-layer use
TD(19)mApp/Menu200M / App-Menu — inner column, only non-layer use
TD(20)tShift200T / Shift — HRM left index (strongest)
TD(21)sCtrl200S / Ctrl — HRM left middle
TD(22)rAlt250R / Alt — HRM left ring (250 ms)
TD(23)aMeta250A / Meta — HRM left pinky (250 ms)
TD(24)nShift200N / Shift — HRM right index (strongest)
TD(25)eCtrl200E / Ctrl — HRM right middle
TD(26)iAltGr250I / AltGr — HRM right ring (250 ms)
TD(27)oMeta250O / Meta — HRM right pinky (250 ms)
TD(28)wMO(L1)200W + RGB & Media layer (left ring top)
TD(29)yMO(L1)200Y + RGB & Media layer (right ring top)
TD(30)lMO(L12)200L + Tiling WM Full layer (right index top)
TD(31)!= (M12)== (M13)200Not-equal / equal — L9 right home I
TD(32)=> (M14)-> (M15)200Fat arrow / thin arrow — L9 right home O
TD(33)" dead (LSFT+QUOTE)" literal (M4)200German umlaut dead key / literal quote — L10 T and N. Tap triggers combining dead key (ä, ö, ü); hold gives literal " without combining
TD(34–43)LGUI(0–9)SGUI(0–9)200Workspace 1–10: tap = go to WS · hold = move window to WS. TD34=WS1 … TD43=WS10. Used on L12 left hand (numpad positions)

Macro Reference

All 16 macro slots used in v1.0.0.

IDTypeOutputUsage
M0Text$?Last exit code — L9 bottom H
M1Text~/Home directory — TD(3) hold on L9 N
M2Tap seq`Backtick dead-key bypass (GRAVE + Space) — TD(4) hold on L10 E
M3Tap seq```Markdown code fence — TD(4) double on L10 E
M4Tap seq" literalQuote dead-key bypass (LSFT(QUOTE) + Space) — TD(33) hold on L10 T and N
M5Text | Pipe with spaces — L9 home T (right index)
M6Text../Parent directory — TD(3) double on L9 N
M7Tap seq 2>&1 Stderr redirect — L9 home R (left ring)
M8Tap seq$() + ←Command substitution — TD(11) tap on L9 E. Cursor placed inside
M9Tap seq${} + ←Variable expansion — TD(11) hold on L9 E. Cursor placed inside
M10Text&&And-chain — L9 home S (left middle)
M11Text||Or-chain — L9 home A (left pinky)
M12Text!=Not-equal — TD(31) tap on L9 I
M13Text==Equality — TD(31) hold on L9 I
M14Text=>Fat arrow — TD(32) tap on L9 O
M15Text->Thin arrow / pointer — TD(32) hold on L9 O

Note: ß and € do not use macros in v1.0.0 — they are programmed as direct RALT keycodes (RALT(KC_S) and RALT(KC_5)), saving two macro slots compared to the original design.

Firmware Notes


☕ Support Cadenza on Ko-fi

36 keys. Zero revenue. Infinite tap dances.

Cadenza v1.0.0 · Designed by one7two99 · MIT · github.com/one7two99/cadenza